As soon as I said that I was transported to somewhere that seemed to be closed off by the interface. Only things present were me and the interface which burst into activity (quite literally).
<SCANNING GAMER'S MEMORY ABOUT THE REALM>
<REALITY AND MULTIVERSE FOUND>
< [NARUTO WORLD] >
<MAJOR SENTIENT BEINGS: HUMANS (AND SUB SPECIES)>
<PRIMARY ENERGY USED: CHAKRA>
<CHANCES OF MORTAL DANGER: HIGH>
<TYPE AND DISTRIBUTION OF INHABITANTS: MORTAL: - HUMAN, BEASTS, DEMONS, CHAKRA MUTATIONS (MAJORITY INHABITANTS); IMMORTAL:-TAILED BEASTS, GODS, CHAKRA MUTATIONS, DEMONS (VERY FEW)>
<MAJOR FIGHTING FORCES: NINJAS. SAMURAI>
<TECHNOLOGY: THAT OF 20th CENTURY SU (STANDARD UNIVERSE: WHICH IS THE ORIGIN UNIVERSE OF GAME MASTER) PRESENT BUT NOT USED EXTENSIVELY>
`Well isn't that informative`
<PROCEED TO INNATE SKILL/ABILITY SELECTION>
<PROCEEDING TO INNATE SKILL/ABILITY SELECTION PART ONE: PASSIVE SKILL/ABILITY BESTOWAL>
<PREPARING LIST OF POSSIBLE INNATE SKILL/ABILITIES FOR THE CHOSEN REALM>
<INNATE SKILL/ABILITY'S LIST PREPARED...…..CHOOSING ONE>
<CONGRATULATIONS YOU GOT A DIVINE PASSIVE SKILL/ABILITY [BENTEN'S BLESSING]>
<SKILL/ABILITY HAS THREE EFFECTS YOU MAY CHOOSE TO KEEP TWO EFFECTS>
`How did blessing become a skill/ability` I thought *shrug* 'whatever check skill/ability'
<[BENTEN'S BLESSING] (PASSIVE): LEVEL MAX>
< BENTEN, ALSO CALLED BENZAITEN, IN JAPANESE MYTHOLOGY IS ONE OF THE SHICHI-FUKU-JIN (SEVEN GODS OF LUCK); SHE IS THE BUDDHIST PATRON GODDESS OF LITERATURE AND MUSIC, OF WEALTH, AND OF FEMININITY AND BEAUTY. HER BLESSING HAS THREE EFFECTS ALL PASSIVE>
<LUCK BEYOND DEVIL'S: YOU ARE THE LUCKIEST IN THE WORLD. YOUR LUCK STAT WOULD ALWAYS BE A SEVENTH MORE THAN THAT OF THE LUCKIEST BEING IN THE WORLD (AFTER YOU). HELPS TO GAIN BONUSES IN STATS AND SKILL/ABILITIES>
<THE PRIME AURA: YOU ARE MOST CHARISMATIC IN THE WORLD. YOUR INVARIABLE STAT CHARISMA IS MAXED (AT 100 POINTS).PEOPLE TRUST YOU EASILY. HELPS GAIN BONUSES IN TRADE AND REPUTATION>
<ESSENCE OF LANGUAGE ARTS: YOU UNDERSTAND LANGUAGES AND ART FROM ITS VERY ESSENCE. YOU CAN DECODE AND UNDERSTAND ANY FORM OF LANGUAGE WRITTEN, SPOKEN OR CODED. YOUR WORDS EASILY INFLUENCE PEOPLE. HELPS GAIN BONUSES IN LITERARY ACTIVITIES, ARTS AND MUSIC AND IN SYMBOLOGY AND SEALING.>
<THE SKILL/ABILITY WITH ALL THREE EFFECTS IS TOO POWERFUL HENCE PLEASE CHOOSE ANY TWO EFFECTS TO KEEP>
<YOU CAN ALSO CHOOSE TO HAVE A RANDOM CURSED SKILL/ABILITY FROM THE STORE TO KEEP ALL THREE EFFECTS>
'What's a cursed skill/ability? How does that allow me to keep all the effects?'
<CURSED SKILL/ABILITIES ARE SKILL/ABILITIES WHICH MAY BE POWERFUL BUT HAS VERY SERIOUS ADVERSE EFFECTS. AND DUE TO THESE ADVERSE EFFECTS YOU ARE ALLOWED TO KEEP ALL THREE EFFECTS AS IT WOULD MOSTLY BE BALANCED OUT>
`It would seem like a stupid gamble at the first look but on second thought the cursed skill/ability themselves are powerful; all I have to do is overcome the side effects it's like getting a free extra skill/ability for taking a risk and I would take the risk.`
'I would take the cursed skill/ability'
<A CURSED SKILL/ABILITY WILL BE RANDOMLY PICKED FROM THE STORE>
<WOULD YOU LIKE TO APPLY THE PREVIOUS SKILL/ABILITY BEFORE CHOOSING>
'OF COURSE YES'
< [BENTEN'S BLESSING] SKILL/ABILITY GAINED>
<SELECTING CURSED SKILL/ABILITY>
<CONGRATULATIONS YOU HAVE GAINED THE ABILITY [PHANTASMAL ABYSS]>
< [PHANTASMAL ABYSS] (PASSIVE): LEVEL 1>
<PHANTASMAL ABYSS IS AN IMAGINARY REGION OF ENDLESS BATTLE. THE MIND OF WIELDER OF THE SKILL WOULD BE DRAGGED INTO IT WHILE THEIR BODY SLEEPS OR LOSES CONSCIOUSNESS. AS IT IS A SEPARATE PLAIN OF EXISTENCE TIME PASSES DIFFERENTLY COMPARED TO REALITY 1 SEC IN REALITY WOULD BE 4 SEC IN THE PLAIN. THE DILATION INCREASES WITH SKILL LEVEL.
DILATION = 4 x SKILL LEVEL
IT WOULD ONLY MANIFEST IN THOSE WHO ARE OLDER THAN 4 YEARS OF AGE (IN CASE OF HUMANS). THE SKILL HAS FOLLOWING EFFECTS>
<ENDLESS BATTLE: ONCE INSIDE THE ABYSS THE WIELDER WOULD HAVE TO FIGHT ENDLESS WAVES OF ENEMIES. IN THE BEGINNING IT STARTS WITH ENEMY WITH 90% COMPACT POWER (I.E. THE MAIN COMBAT STATS (VARIABLE STATS)). BUT ENEMY NUMBERS AND COMBAT POWER OF THE ENEMY WOULD INCREASE EVERY TIME YOU DEFEAT A WAVE OF OPPONENT(S). ONCE YOU DIE DURING A BATTLE YOU HAVE TO FIGHT FROM THE BEGINNING AGAIN. AS THE SKILL ONLY TAKES THE MIND THE BODY WOULD BE RESTING PERFECTLY SO THERE WOULD NOT BE ANY PHYSICAL FATIGUE; BUT DUE TO CONSTANT BATTLES MENTAL FATIGUE WOULD BE IMMENSE. ONLY WAY TO RELIEVE IT IS THROUGH MEDITATION. ALSO DEFEATING ENEMIES DO NOT GIVE EXP FOR LEVELING BUT WOULD GIVE YOU DOUBLE EXP IN CASE OF SKILLS>
<ABYSS SENSE: LOOK INTO THE ABYSS AND ABYSS LOOKS BACK AT YOU. THIS EFFECT ENABLES THE WIELDER TO KNOW ABOUT THE PEOPLE OBSERVING YOU AND THEIR INTENTS. AT HIGHER LEVELS YOU CAN EVEN FIND HOW PEOPLE ARE OBSERVING YOU AND EVEN OBSERVE THEM WITHOUT THEM KNOWING BY EVOLVING IT>
<INSTINCTS FROM ABYSS: CONSTANT STRIFE YOU WENT THROUGH IN ABYSS MADE YOUR INSTINCTS GROW>
<PURE INTIMIDATION: YOU BECOME THE MOST FRIGHTENING BEING AS YOU BATTLE THROUGH HORDES OF ENEMIES AND END MILLIONS OF LIVES. YOUR INVARIABLE STAT INTIMIDATION IS SLOWLY MAXED (AT 100 POINTS). GETS BONUSES IN FEAR AND SUPPRESSION BASED SKILLS AND INTERROGATION.>
<BERSERK OF ABYSS: DOUBLES ALL VARIABLE STATS OF USER AT THE EXPENSE OF LIFE FORCE. USER LOSES SANITY AND WOULD NOT CALM DOWN UNTIL TARGET IS DESTROYED OR USER IS DEAD. INSTINCTS IS AMPLIFIED SEVERAL TIMES. LOWER THE HP GETS THE HIGHER THE STRENGTH AND AGILITY STATS RISE.USER EXPERIENCES A TEMPORARY WEAKNESS THAT LAST MINIMUM ONE WEEK>
<ABYSS BREAK: CONSUMES THE BODY, LIFE FORCE AND ALL THE ENERGY RESERVES TO UNLEASH A PURELY DESTRUCTIVE ATTACK THAT CAUSES SPACE ITSELF TO REND AND QUAKE. CANNOT BE DODGED BECAUSE OF THE RANGE OF THE ATTACK. THE USER WILL DIE WITHOUT LEAVING BEHIND A BODY.>
<DUE TO PURE 'INTIMIDATION' EFFECT OF 'THE PRIME' IS NEUTRALIZED TO SOME EXTEND HENCE THE TRANSACTION IS ACCEPTABLE ACCORDING TO RULES. BUT BECAUSE OF THE CASE OF THIS PARTICULAR SKILL ADVICE FROM GAME MASTER AND ADMINISTRATORS ARE REQUIRED PLEASE WAIT>
`This skill is absolutely wicked. First effect causes the person to endlessly fight causing the person to accumulate a lot of mental fatigue which can be only dealt by meditating. Though the second one appears good on surface but if we add the skill to someone who is mentally fatigued due to endless battles would cause the person discomfort and wouldn't be able to calm down if they are next to people. So they move away from people and would start living on their own over time add pure intimidation on top of this people who want to go near them would also be too scared of them to do so. This will further activate their abyss sense and instincts to distance themselves from others. Over time such a person would only care about himself and about killing making them effective killing machines and suicide soldiers`
'But this wouldn't affect me because of [GAMER'S MIND] I wouldn't be affected by mental fatigue at all'
<THE GAME MASTER AND THE ADMINS HAVE MADE THEIR DECISION>
<THE GM (GAME MASTER) HAS A MESSAGE FOR YOU>
<|This is Jeehan; got a nasty skill didn't ya. Well the last two effects are too game breaking (literally) to have from get go so they will be sealed. You can still get em unlocked via some missions or quests later|>
<|So good luck|>
<|P.s. I am Jeehan's secretary who messaged you for him|>
'Should I feel good or bad about this' I asked towards the hgi
'Can't answer that huh'
*sigh* 'so what's the deal with intimidate neutralizing charisma '
<THEY ARE PART OF AN ASPECT CALLED PRESENCE. CHARISMA MAKES ONE'S PRESENCE MORE ATTRACTIVE WHILE INTIMIDATE MAKES IT MORE FRIGHTENING>
'So basically even though I have high charisma it not show its effects due to high intimidation'
<YES; WOULD YO LIKE TO APPLY [PHANTASMAL ABYSS] BEFORE THE NEXT STEP>